Duck Hunt Incremental is a fairground shooting gallery wired into an idle economy. You start with a slingshot and a flickering black-and-white tube TV; you end — some ten hours later, by the developer's estimate — with a railgun, a payroll of helper hunters and an 8K "Cinema" set.
The signature system is the eight televisions: each new TV repaints the entire game in a different art style — black-and-white, 8-bit, 16-bit, 32-bit, hand-drawn HD, lit 4K, oil painting and cinematic. Keeping the gallery fresh behind them are eight locations (pond, fairground booth, swamp, autumn forest, mountain lake, night sky, seaside and winter river), seven guns and seventeen kinds of duck: golden ducks, iron ducks, thief ducks, ghosts, giants, rainbow birds and crowned boss ducks.
Around the shooting sits a 146-node upgrade tree, helper hunters, a pack of dogs, a farm, a workshop and parcels dropped from the sky. "End the day" is the prestige mechanic: trade progress for tickets, and every new day unlocks new content. Auto-buy, medals, a duck atlas and offline income round it out. Progress saves in your browser, the game is presented in Russian and English, and the page discloses AI assistance for code, graphics and sounds — the studio describes itself as a tiny indie team making games together with AI.
How to Play
Shoot the ducks in the gallery to earn money, then spend it on guns, TVs, locations and upgrade-tree nodes.
Hire helper hunters and dogs so income keeps flowing, and switch on auto-buy once the shop gets busy.
Buy the next television when you can afford it — each one repaints the whole game in a new art style.
When progress stalls, use "End the day" to prestige for tickets; every new day unlocks more content.
Controls
See the original itch.io page for the developer's control notes.
Tips & Tricks
Crowned boss ducks are the priority target whenever they appear.
Balance gun upgrades against TV purchases — a better picture changes more than cosmetics.
Let offline income accumulate overnight before going on a shopping spree.
The duck atlas and medals are cheap permanent progress; don't leave them untouched.
Features
Incremental duck-shooting gallery, free in the browser (in active development)
8 TVs with 8 art styles: black-and-white, 8-bit, 16-bit, 32-bit, hand-drawn HD, lit 4K, oil painting and cinematic
8 locations and 7 guns, from slingshot to the lightning-jumping Gromoboy railgun
17 duck types including golden, iron, thief, ghost, giant and rainbow ducks, plus crowned bosses
146-node upgrade tree with helper hunters, a pack of dogs, a farm, a workshop and sky-delivered parcels
"End the day" ticket prestige with per-day unlocks; auto-buy, medals and a duck atlas
Offline income and browser saves; about 10 hours to finish (developer estimate)
Russian and English presentation; AI assistance disclosed for code, graphics and sounds
Latest Updates
Added to PlayBloo
Upgrade a fairground duck shoot from slingshot and black-and-white TV to railgun and 8K.. Discovered on itch.io's new releases feed and added to the PlayBloo catalogue with verified source details.