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Duck Hunt Incremental

External game

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Duck Hunt Incremental opens on the game site in a new tab.

0 views 0 plays Released Oct 21, 2026 External GameSource checked
Shooting
Idle

About Duck Hunt Incremental

Duck Hunt Incremental is a fairground shooting gallery wired into an idle economy. You start with a slingshot and a flickering black-and-white tube TV; you end — some ten hours later, by the developer's estimate — with a railgun, a payroll of helper hunters and an 8K "Cinema" set. The signature system is the eight televisions: each new TV repaints the entire game in a different art style — black-and-white, 8-bit, 16-bit, 32-bit, hand-drawn HD, lit 4K, oil painting and cinematic. Keeping the gallery fresh behind them are eight locations (pond, fairground booth, swamp, autumn forest, mountain lake, night sky, seaside and winter river), seven guns and seventeen kinds of duck: golden ducks, iron ducks, thief ducks, ghosts, giants, rainbow birds and crowned boss ducks. Around the shooting sits a 146-node upgrade tree, helper hunters, a pack of dogs, a farm, a workshop and parcels dropped from the sky. "End the day" is the prestige mechanic: trade progress for tickets, and every new day unlocks new content. Auto-buy, medals, a duck atlas and offline income round it out. Progress saves in your browser, the game is presented in Russian and English, and the page discloses AI assistance for code, graphics and sounds — the studio describes itself as a tiny indie team making games together with AI.

How to Play

Shoot the ducks in the gallery to earn money, then spend it on guns, TVs, locations and upgrade-tree nodes. Hire helper hunters and dogs so income keeps flowing, and switch on auto-buy once the shop gets busy. Buy the next television when you can afford it — each one repaints the whole game in a new art style. When progress stalls, use "End the day" to prestige for tickets; every new day unlocks more content.

Controls

See the original itch.io page for the developer's control notes.

Tips & Tricks

Crowned boss ducks are the priority target whenever they appear. Balance gun upgrades against TV purchases — a better picture changes more than cosmetics. Let offline income accumulate overnight before going on a shopping spree. The duck atlas and medals are cheap permanent progress; don't leave them untouched.

Features

Incremental duck-shooting gallery, free in the browser (in active development) 8 TVs with 8 art styles: black-and-white, 8-bit, 16-bit, 32-bit, hand-drawn HD, lit 4K, oil painting and cinematic 8 locations and 7 guns, from slingshot to the lightning-jumping Gromoboy railgun 17 duck types including golden, iron, thief, ghost, giant and rainbow ducks, plus crowned bosses 146-node upgrade tree with helper hunters, a pack of dogs, a farm, a workshop and sky-delivered parcels "End the day" ticket prestige with per-day unlocks; auto-buy, medals and a duck atlas Offline income and browser saves; about 10 hours to finish (developer estimate) Russian and English presentation; AI assistance disclosed for code, graphics and sounds

Latest Updates

Added to PlayBloo

Oct 23, 2026

Upgrade a fairground duck shoot from slingshot and black-and-white TV to railgun and 8K.. Discovered on itch.io's new releases feed and added to the PlayBloo catalogue with verified source details.

Update source

Game Info

Developer
Rontyn
Released
10/21/2026
Platforms
browser
Play mode
External
Monetization
Free
Status
Early Access
Multiplayer
single-player
Engine
HTML5

Sources & credits

Developer: Rontyn

  • itch.iochecked 10/23/2026
  • Developerchecked 10/23/2026

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