About SHAPE-O-CHET ENDLESS
SHAPE-O-CHET ENDLESS is a physics traversal prototype in which you draw temporary lines to guide a bouncing shape upward. The track curves, lava rises from below and contact with an ordinary floor or wall ends the run. Your drawn lines provide the safe surfaces needed to thread each opening.
Drawing pauses the shape while you aim, but the lava keeps moving. Ink drops, pause-time clocks and lava-push pickups support longer attempts, while stages become harder every ten floors. Different shapes have different collision geometry, and replay, undo and frame-scrubbing tools let you inspect or revise a route.
How to Play
Draw temporary lines to guide a bouncing shape upward through gaps in the floors. Hold the mouse or touch to plan a line, then release to commit it and resume movement. Avoid floors and walls, collect ink and time pickups, and stay ahead of the rising lava.
Controls
Mouse / touch: hold and drag to draw; release to commit
Space: pause / resume
Esc while drawing: cancel
Ctrl / Cmd+Z: undo
Left / Right arrows: scrub frames
Reset: retry with lines kept; Reroll: new level
Tips & Tricks
Lava continues rising even while movement is paused, so keep planning breaks short. Draw a line toward the next opening instead of letting the shape touch a floor. Different shape geometries change the bounce, and the temporary lines last only about three seconds.
Features
Drawn-line physics traversal
Rising lava and lethal floors / walls
Shapes with different collision geometry
Ink, pause-time and lava-push pickups
Harder stages every ten floors
Undo, replay and frame scrubbing