
Travel through Hollowmire's blighted landscape, fight the restless dead and bind what remains inside Soul Jars.

Travel through Hollowmire's blighted landscape, fight the restless dead and bind what remains inside Soul Jars.

Merge matching pieces of skateboarding gear into higher-tier tiles.

Climb an endless vertical route by experimenting with a grappling hook.

Sam Beginski's CAS 117 tutorial build is a space shooter about fighting aliens that return fire.

Play as a prized pumpkin escaping farmers who want to harvest it.

A small Unity puzzle-game project with a playable browser build.


Draft a team and send it into battle in Teamfight Draft.

Control a snake in a top-down arena and survive waves of enemy snakes.

Observe an automatically playing Breakout-inspired scene while changing your viewpoint.

A short branching story set in Iceland in 1903, following a fictionalized Einar Kvaran through seances, dreams, and encounters with spiritualists.

An experimental viewpoint simulation built around an automatically playing Bubble Bobble-inspired scene.

Play a skeleton lying in a dark cave in this short TinyChoice story.

Fling a cookie through a procedurally generated platforming challenge and into a waiting customer's mouth.

Watch an automatically playing Asteroids-inspired scene from a camera that moves into the simulation.

Watch an automatically playing Pac-Man-inspired maze scene from a changing viewpoint.

Solve first-person room puzzles using portals that alter size and gravity.

Observe an automatically playing Space Invaders-inspired scene from a changing perspective.

An experimental camera experience following an automatically playing Super Mario Bros.-inspired scene.

Place starting seeds so a cellular-automaton garden reaches the required pattern after a fixed number of generations.

Find four hidden categories among sixteen emoji tiles.

Host a midnight radio show inside a deserted mall as callers report events occurring in the building.

Choose movement and attacks for your units before simultaneous turns resolve on a hex grid.
Drop colored pixels into a rising pile and match their colors to trigger chain reactions.