



Smash drifting crystals to earn shards, then spend them on upgrades that carry into later runs.

Build a bag of dice and assemble poker-like scoring combinations against increasingly demanding blinds.

Survive a ten-minute assault by ink creatures while drawing-themed weapons attack automatically.

Explore a dungeon where numbers indicate the combined strength of neighboring monsters.


Explore an abandoned city under zombie attack with limited ammunition and flashlight batteries.

brady1907's browser version of a 2D shooter tutorial.


Jackson DeMasse's spaceship-shooter project adds extra levels and an infinite mode for chasing a high score.

Lead a gang in a multiplayer, top-down crime-game prototype.

Build an expedition base on a hostile planet and expand its reach with reconnaissance towers.

A short browser visual novel built around messages the creator says men have sent them online.

Swing between rings above a comic-book city using a grappling hook.

Lead a vulnerable company through a dark hex map using classless, inventory-focused Knave rules.

Stretch, squash and fling expressive soft-body toys with different physical behaviors.

Guide Buddy through an endless obstacle course, jumping over stumps and campfires and ducking beneath trees.

Plan simultaneous turns on a hexagonal battlefield, predicting the spaces enemies will move into.

Record a route, rewind time and cooperate with replicas of your earlier actions.



Fight space enemies from a Cyclone fighter across four missions of increasing difficulty.

Office worker Joe Pewterschmidt has ten minutes to reach work after HR places his home inside a huge maze.