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Blokia Designer

External game

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Blokia Designer opens on the game site in a new tab.

0 views 0 plays Released Oct 18, 2026 External GameSource checked
Simulation
Strategy

About Blokia Designer

Blokia Designer is a management sim set in the year 2000. You are a junior product manager at Blokia, a mobile phone maker, and your boss Bob wants hits. Working from your trusty Fenestra 98 desktop, you design phones from scratch: build the body from stencils (keys, screens, speakers, panels and antennas), draw the wallpaper pixel by pixel, and write the ringtone note by note in a 3310-style composer. Then you launch the phone and see what the reviewers think — teens, business people and seniors all want different things. Each turn is one quarter, so you fund research, keep an eye on your rivals, answer your e-mail and try to hit Bob's sales targets. The goal is to climb from junior product manager to CEO by 2004. Every phone gets a seed code you can copy and share, so friends can load your design exactly as you built it. The game was made in 72 hours for Ludum Dare 60 (theme: Old Tech) and plays in the browser, on Windows, macOS and Linux.

How to Play

Work through the business in quarters. Each quarter you fund research, watch your rivals, answer e-mail and try to hit the sales targets your boss expects, while designing phones that appeal to different buyers — teens, business people and seniors. Sell enough and you move up the ladder, from junior product manager to CEO by 2004.

Controls

See the original itch.io page for the developer's control notes.

Tips & Tricks

Different buyers want different phones — teens, business people and seniors react differently to reviews, so spread your designs rather than repeating one. Keep funding research and clearing the e-mail every quarter; those are the tasks that keep the company moving while you chase Bob's targets. Share a phone's seed code with friends to have them load your design exactly as you built it.

Features

Made in 72 hours for Ludum Dare 60 (theme: Old Tech) Pixel-by-pixel phone design: stencils, wallpapers and a 3310-style ringtone composer Quarterly business loop: research funding, rivals, e-mail and sales targets Climb from junior product manager to CEO between 2000 and 2004 Shareable seed codes for every phone design Browser (HTML5), Windows, macOS and Linux builds Built with Godot No generative AI was used

Latest Updates

Added to PlayBloo

Oct 20, 2026

Design 2000s-era mobile phones pixel by pixel, then climb from junior PM to CEO.. Discovered on itch.io's new releases feed and added to the PlayBloo catalogue with verified source details.

Update source

Game Info

Developer
outstar
Released
10/18/2026
Platforms
browser
Play mode
External
Monetization
Free
Status
Released
Graphics
2D
Multiplayer
single-player
Engine
Godot

Sources & credits

Developer: outstar

  • itch.iochecked 10/20/2026
  • Developerchecked 10/20/2026

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