About IRONROAD
Fight through gangs along an elevated railway while building a six-slot combat chain. Between stations, draft new moves and decide where they belong in the combo, since early attacks can set up later effects. The route leads toward the Terminus and its conductor.
The central progression is building a combo, not merely collecting disconnected attacks. Earlier moves can prepare an opponent for later effects, so the slot order changes how the chain performs in the next fight.
How to Play
Fight along the railway, using strikes, grabs, throws, and dashes. Between stations, draft moves into a six-slot chain and continue toward the conductor at the Terminus.
Controls
WASD/arrows: move. J/Z: strike chain. K/X: grab a dazed enemy, press again to throw. L/C/Shift: dash. Space/E: Rail Spike at full Heat. Escape/P: pause. M: sound. Touch buttons mirror the actions.
Tips & Tricks
Place moves in an order that lets early effects support later hits. A grab requires a dazed enemy, and the Rail Spike requires full Heat.
Features
Six-slot drafted combat chains
Strikes, grabs, throws, and dashes
Between-station move choices
Heat-powered Rail Spike
Railway route and final conductor
On-screen touch controls