About Oldboy Corridor - 2D Pixel Art Mini Game (Demo)
A short 2D pixel-art combat demo inspired by the corridor fight in Oldboy. The project focuses on recreating that scene as a compact browser mini-game.
The current demo adds separate movement, attack and dodge inputs to its corridor-fight premise. Facing determines the side used for a strike, while successive groups of enemies and a visible health display keep the sequence focused on survival. Mobile buttons provide the corresponding movement and combat actions.
How to Play
Move along the corridor, face the approaching enemies and attack with the mouse. Use the dodge command to move through pressure, then reposition before the next strike. The compact demo includes successive enemy waves and a visible health display.
Controls
A / D: move left / right
Left mouse button: attack
Space: dodge
Esc: pause / open the menu
Mobile: use the on-screen left/right, Attack and Dodge buttons.
Tips & Tricks
Keep space to move before committing to another attack. Use the dodge command when enemies crowd the corridor, then turn to face the next opponent; the player's facing changes which side receives the attack.
Features
Oldboy-inspired corridor combat
2D pixel-art presentation
Directional melee attacks and dodging
Successive enemy waves
Health display
Desktop and on-screen mobile controls