Castle: Build & Defend is a medieval 3D castle builder that pairs resource management with wave defense. Raise a settlement worth living in, then make sure its walls can survive the night.
By day you build a working village. Gather timber, quarry stone and grow grain, build homes for settlers, keep food in the granary and connect the settlement with roads. Workers carry supplies visibly, and buildings rise through visible construction stages instead of popping into place.
You then make the village stronger and prettier. Buildings upgrade through three levels, and you add towers, walls and ballistas. Flowers, lanterns and decorations bring the place to life, and beauty is not only cosmetic — it helps attract settlers and it counts towards your contract rewards.
At night the settlement is tested. Raiders, archers and battering rams come for the walls, you repair defenses between waves, and you use volleys and hot pitch when their requirements are met. Hold until dawn to complete the contract and grow your company's reputation. Shortages of resources, people or fertile ground will try to stop you, and the goal is three crowns: defend the castle, meet the village's requirements and keep every cottage standing.
The page lists German, English, French, Polish and Simplified Chinese, and the developer discloses AI assistance across code, graphics, sounds and text.
How to Play
Spend the day turning raw ground into a settlement: fell timber, quarry stone, grow grain and lay roads so workers can move supplies. Buildings raise in visible stages and upgrade three times, and towers, walls and ballistas go up around the perimeter. When night falls, repair the defenses between waves, fire volleys and set the pitch alight when their requirements are met, and hold until dawn to complete the contract and take a crown.
Controls
Mouse or touch – select and place buildings, aim defences and manage the village
Keyboard shortcuts are also supported, and the page lists keyboard, mouse and touchscreen inputs
See the original itch.io page for the developer's control notes.
Tips & Tricks
Beauty is not decoration — flowers, lanterns and decorations attract settlers and feed your contract rewards.
Every cottage that stands is one third of the job, so build for people before you build for walls.
Repairs between waves matter more than a single strong wave; a breached wall costs more than a lost archer.
Keep granary grain and workers moving; shortages of resources, people or fertile ground are named as the way runs go wrong.
Features
Medieval 3D castle builder combining resource management with wave defense
Gather timber, quarry stone and grow grain, with homes, granary and roads for the settlement
Visible construction stages and workers hauling supplies
Three-tier building upgrades, plus towers, walls and ballistas
Decorations and lanterns that raise beauty, attract settlers and add to contract rewards
Night defense against raiders, archers and battering rams, with volleys and hot pitch
Three crowns to win: defend the castle, meet the village's requirements and keep every cottage standing
Isometric 3D presentation in German, English, French, Polish and Simplified Chinese
Actively developed at version 1.4.2, with a public devlog
The developer discloses AI assistance for code, graphics, sounds and text
Latest Updates
Added to PlayBloo
Build a medieval village by day, then hold its walls until dawn.. Discovered on itch.io's new releases feed and added to the PlayBloo catalogue with verified source details.