About Draw or Die (Demo)
A roguelike card-game demo built around choosing routes through eight floors. Different rooms offer rewards and risks, while curses add unwanted cards and corruption to the deck. Ink earned after a failed run supports persistent progress.
The demo's boss is on the eighth floor, and meta progression becomes accessible after the first run. The official notice says balance is still being tuned and sound is not yet included, so absent audio is expected in this version.
How to Play
Choose a hero and route, select cards against the enemy's visible intent, and end the turn when ready. Survive the eight demo floors, managing curses and corruption, then use earned Ink for persistent progress.
Controls
Click/tap heroes, rooms, and hand cards. End Turn button: finish turn. Tap an enemy intent, or hover on desktop, to preview damage. Use the title Meta button after a run. No keyboard is required.
Tips & Tricks
Preview incoming damage before ending a turn. A curse affects the deck itself, so consider its future draws rather than only the current room's immediate reward.
Features
Eight-floor first-stage demo
Three heroes
Branching room routes
Visible enemy intentions
Curses, corruption, and persistent Ink
Portrait mouse/touch interface