Fireworks Incremental starts with one mortar and a magical dome sealing the land. Explosions generate Booms, a currency that also damages the dome. Recruit specialized units and invest in buildings to increase production and develop combinations of artillery, magic and other effects.
Tier 2 buildings add mechanics, and prestige upgrades alter how units interact. The developer describes three gameplay phases leading to an ending in this early version. Pixel-art presentation includes an optional CRT effect.
How to Play
Generate Booms with fireworks, recruit units and buy upgrades. Improve buildings to Tier 2 and select prestige upgrades that support your chosen combinations while working toward destroying the dome.
Controls
See the original itch.io page for the developer's control notes.
Tips & Tricks
Choose upgrades that reinforce the units you already use.
Compare Tier 2 effects before committing your resources.
Features
Fireworks-driven currency
Specialized units
Two building tiers
Prestige upgrades
Three gameplay phases
Optional CRT effect
Latest Updates
Added to PlayBloo
Build a fireworks economy powerful enough to break a wizard’s magical dome.