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Legendum

External game

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Legendum opens on the game site in a new tab.

0 views 0 plays Released May 26, 2026 External GameSource checked
RPG
Idle

Why we're featuring Legendum

Most idle games only ask how big your number should get; Legendum asks who you were when you got it. The generational memory — a spared goblin returning as a trader — is the standout hook, and with a 4.6 rating on itch it is one of the strongest debuts we have listed in this genre. The demo's two origins are enough to feel the loop; wishlist it if the full version's promise lands for you the way it did for us.

About Legendum

Legendum is an incremental idle RPG about becoming a legend one lifetime at a time. You start as a nobody in a fantasy world and live a full life — young and sharp at first, slower of body as the years wear on while your skills remain — and when that life is done, another begins, in a world your previous deeds shaped. Spare a goblin in one life and you may meet that same goblin as a trader in the next. The systems stack neatly on top of that idea. Combat is an idle horde fight where your build matters: an armored knight, a ranger striking from afar, or a powerful wizard, outfitted however you equip them. Between battles you manage a daily schedule — the page's example is a farmhand who studies a holy text at dawn, tends the fields by day and unwinds in the tavern at night. The world itself is your skill tree: your chronicle is a branching web of places, people and secrets, some paths visible from the start and others hidden until you explore. And underneath it all runs a story that spans generations, with each life pulling back another layer of a dark plot that one of them will finish. This browser version is a demo of a full game planned for Steam, and it currently offers two origins — Farmhand and the work-in-progress Scholar. It is rated 4.6 out of 5 on itch.io, and the developer is actively collecting feedback through a form and a Discord server.

How to Play

Choose an origin for your life — in the demo, Farmhand or Scholar — then split each day between training, work and rest while your idle horde battles resolve on their own. Explore the chronicle to open new paths, make choices that the next life will inherit, and see how far your legend climbs before old age catches up.

Controls

See the original itch.io page for the developer's control notes.

Tips & Tricks

Treat the daily schedule as your build: what a farmhand does at dawn compounds over a lifetime. Some chronicle paths stay hidden until you explore, so push past the obvious branches. Choices echo forward — the goblin you spare today can be the trader who sells to you next life.

Features

Incremental idle RPG where you live many successive lives in one world Deeds persist: the world your next life inherits is shaped by the last one Idle horde combat with knight, ranger and wizard builds Full-lifetime aging: the body slows while skills remain Daily schedule management between battles The chronicle — a branching web of places, people and secrets — acts as the skill tree A multi-generation story with a dark plot underneath Free browser demo of a Steam-planned full version; Farmhand and Scholar (WIP) available Rated 4.6 out of 5 on itch.io, built in Godot

Latest Updates

Added to PlayBloo

Oct 24, 2026

Live many lives in an idle RPG where the world remembers what your last life did.. Discovered on itch.io's new releases feed and added to the PlayBloo catalogue with verified source details.

Update source

Game Info

Developer
Vadeum
Released
5/26/2026
Platforms
browser
Play mode
External
Monetization
Free
Status
Demo
Graphics
2D
Multiplayer
single-player
Engine
Godot

Sources & credits

Developer: Vadeum

  • itch.iochecked 10/24/2026
  • Developerchecked 10/24/2026

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