Sheep Per Second is a farming incremental demo about sorting a flock at a gate. Send lambs and grown sheep down their separate paths: correctly sorted lambs grow up, expand the flock and produce the wool that pays for improvements.
Start with a manual gate, put another family member to work and build sorting machinery. Retirement and the next generation extend the farm's progression. This Godot prototype uses low-poly 3D visuals. The developer collects non-identifying progression data, with an opt-out in Settings.
How to Play
Watch the approaching sheep and flick the gate to separate lambs from adults. Correctly sorted lambs join the flock and eventually generate more wool. Spend wool in the shop, add help and automate sorting, then continue through retirement and the family's next generation.
Controls
Flick the gate – Space or mouse click
Open shop – S
Open statistics – Tab
Open settings – Esc
Pan the shop tree – Drag
Zoom the shop tree – Mouse wheel
Fit the shop tree – Double-click
Tips & Tricks
Prioritize accurate sorting: each correctly handled lamb can grow the wool-producing flock.
Check the shop as wool accumulates to find help and automation.
The shop tree supports zooming and a double-click fit view if an upgrade is hard to find.
Features
Manual sheep-sorting gate
Wool-funded farm upgrades
Family helpers and sorting automation
Retirement and generational progression
Low-poly 3D presentation
Free browser demo made with Godot
Optional progression telemetry can be disabled in Settings
Latest Updates
Added to PlayBloo
Sort lambs, grow a wool business and hand an increasingly automated sheep farm to the next generation.