About The Last Tram
Work as the conductor on a late-night tram whose route and passengers grow increasingly strange. Inspect tickets and decide when to enforce the rules or make an exception. The story spans three nights and branches toward five endings.
Tram No. 0 begins its last run at 23:40 on October 13. The rainy loop acquires strange stops and passengers as the conductor confronts a forgotten event, turning routine ticket work into a branching mystery.
How to Play
Work the night tram route, inspect passengers' tickets, and choose whether to enforce the rules or make an exception. Bring the lamp closer when needed and follow the changing nights toward an ending.
Controls
1: validate the passenger ticket and let them continue
2: put the passenger off at the next stop
Any key: start from the title screen
Use the displayed route, carriage rules and menu controls for reference.
Tips & Tricks
Read the current rules rather than assuming the route stays the same after midnight. Ticket decisions and exceptions belong to the story's branching choices.
Features
Night-tram conductor role
Ticket inspections and rule decisions
Changing route and passengers
Three nights and five endings