Trash Inc. is a relaxing incremental management game about rescuing a bankrupt recycling yard. You start on the ground floor of the waste business — literally: tear open incoming bags, pick up loose materials, and carry every item to the right destination yourself.
Earnings buy the way out of manual labor: hire a crew, install processing machines, and connect each stage with conveyors until deliveries flow from truck to machine to container without you touching a bag. Nothing is abstracted away — trash occupies real space, workers physically walk to their jobs, machines fill up, and overloaded areas can slow the entire facility. Balancing incoming trucks against worker throughput, machine speed and container capacity is the core puzzle as the yard grows.
This browser build is the demo of a Steam version in development. The yard features multiple waste categories with their own processing chains, upgrades for the player, crew, trucks, machines and containers, and a colorful top-down 2D pixel-art look. The page states no generative AI was used.
How to Play
Open incoming bags and hand-carry materials to the correct destination to earn your first money.
Invest earnings in workers (speed, capacity, qualifications, work time, recovery), then in machines and conveyors.
Connect every processing stage so materials physically travel through the yard to the right container.
Watch for bottlenecks — overloaded zones slow the entire facility; upgrade capacity, speed or rebalance truck deliveries.
Controls
See the original itch.io page for the developer's control notes.
Tips & Tricks
Upgrade your own reach and carrying capacity first — in the early yard, you are the throughput.
Fix one bottleneck at a time: identify the slowest stage (bags, machines or containers) before spending elsewhere.
Worker qualifications pay off more than raw headcount once the conveyors are running.
Features
Relaxing incremental management demo, free in the browser (Steam version in development)
Hands-on recycling loop that gradually automates: bags → workers → machines → conveyors → containers
Workers physically collect and carry waste; deliveries occupy real yard space
Multi-stage processing machines connected by visible conveyors
Multiple waste categories, each with its own processing chain
Upgrades for the player, crew, trucks, machines and containers
Top-down 2D pixel art; page states no generative AI was used
Latest Updates
Added to PlayBloo
Rebuild a bankrupt recycling yard from hand-sorting trash to a conveyor-driven operation.. Discovered on itch.io's new releases feed and added to the PlayBloo catalogue with verified source details.