About WheelJumper
WheelJumper is a hard physics-based roguelite sports game about wheelchair ski jumping. Compete in challenging tournaments across 18 countries, master unpredictable physics and wind conditions, and aim for clean landings and record-breaking jumps. Items and contracts can change your abilities and strategy during each run as you work your way toward victory in the Happy Friendship Cup of WheelJumping.
How to Play
Your goal is to perform successful wheelchair ski jumps, earn strong results in tournaments, break hill records, and progress through your run.
Time your jump as close to the end of the ramp as possible without overshooting.
During flight, adjust the wheelchair's rotation to stay as level as possible and reduce your falling speed.
Watch the windsock before jumping because wind direction and gusts can affect your lift and trajectory.
Prepare your angle before landing and try to touch down cleanly without over-rotating.
Build consistency across your jumps and adapt to the unpredictable physics.
Items and contracts can change your abilities and strategy during each run.
Controls
Keyboard
Space – Jump; time the press near the end of the ramp
Left Arrow / Right Arrow – Apply rotation impulses and adjust the wheelchair's angle
The itch.io browser version currently uses outdated controls and gameplay mechanics compared with downloadable version 0.5.0 or later.
Tips & Tricks
Jump as close to the end of the ramp as possible without overshooting it.
Keep the wheelchair as level as possible during flight to improve your glide.
Watch the windsock before the jump to understand the current wind direction.
Be ready to counter unpredictable wind gusts with small rotation adjustments.
Avoid holding a direction for too long; small taps can give you more precise control.
Rotate into a suitable position before landing to improve your chances of a clean touchdown.
Focus on consistency rather than relying on one exceptionally long jump.
Features
Physics-based wheelchair ski jumping
Roguelite runs with changing items and contracts
Tournaments across 18 countries
Unpredictable wind and physics mechanics
Hill records and competitive jump results
Precision-focused jumping and landing mechanics
Retro pixel-art presentation
Single-player gameplay