
Lion Catch
A game by a 3-year-old, for 3-5 year olds — Lion Catch.

A game by a 3-year-old, for 3-5 year olds — Lion Catch.

A Chopsticks roguelite set in Handsylvania.

Elves VS Goblins — a Godot strategy-adventure on hold, but playable.

A noir bullet-time shooter — fight up a burning hotel to save your brother by dawn.

Tic-tac-toe where you only keep three pieces — place a fourth, your oldest goes.


A PS2-style life sim about being a small, busy person in a mid-sized city. Get a job, buy a home, pet a dog, make some choices. Every one of them is being counted. You will die in about 90 minutes. Then you get the receipt, and the afterlife sorts you accordingly. A life, itemized.

Follow Murua's rise from taxi driver to president of an insurance cooperative in a retro choice-driven simulation.

A retro racing game with local split-screen competition for two players.

Observe an automatically playing Pong match from the ball's viewpoint.

A roguelike card-game demo built around choosing routes through eight floors.

Manage a fictional racing team through budgets, staff, sponsors, driver contracts, and car development.

A Unity 2D shooter tutorial project about avoiding enemies and shooting targets.


Draw one continuous line to protect a sleeping cat from incoming hazards until the timer finishes.

Command a Martian station through a turn-based terminal interface.
A short 2D pixel-art combat demo inspired by the corridor fight in Oldboy.

Identify songs and artists from music previews, choosing a year or decade for the challenge.

A browser-based 2D shooter made from a tutorial foundation.

Manage fictional football teams through formations, lineups, simulated matches, and a knockout cup.

A first-chapter demo of a tactical fantasy RPG.


A ranch-management demo about raising and breeding creatures, welcoming visitors, and decorating a park.

Build an invented password that satisfies twelve accumulating rules in this Spanish-language puzzle.